00001 /* 00002 Sheep - A Rigid Body Dynamics Engine 00003 Copyright (C) 2001-2004 Francois Beaune 00004 Contact: http://toxicengine.sourceforge.net/ 00005 00006 This file is part of Sheep. 00007 00008 Sheep is free software; you can redistribute it and/or modify 00009 it under the terms of the GNU General Public License as published by 00010 the Free Software Foundation; either version 2 of the License, or 00011 (at your option) any later version. 00012 00013 Sheep is distributed in the hope that it will be useful, 00014 but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 GNU General Public License for more details. 00017 00018 You should have received a copy of the GNU General Public License 00019 along with Sheep; if not, write to the Free Software 00020 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00021 */ 00022 00023 #ifndef SHEEP_MATH_AABB2_H 00024 #define SHEEP_MATH_AABB2_H 00025 00026 #include "point2.h" 00027 #include "real.h" 00028 #include "vector2.h" 00029 00030 #include <limits> 00031 00032 namespace sheep { 00033 00034 class AABB2 { 00035 public: 00036 Point2 m_min, m_max; 00037 00038 //! Invalidate the AABB. 00039 AABB2(); 00040 00041 AABB2(const AABB2 &aabb); 00042 AABB2(const Point2 &min, const Point2 &max); 00043 00044 //! Returns the largest possible bounding box. 00045 static AABB2 Biggest(); 00046 00047 void Invalidate(); 00048 bool IsValid() const; 00049 00050 void Include(const Point2 &point); 00051 void Include(const AABB2 &aabb); 00052 00053 //! Warning, calling the Intersect() method may result 00054 //! in an invalid bounding box. 00055 void Intersect(const AABB2 &aabb); 00056 00057 bool Overlaps(const AABB2 &aabb) const; 00058 bool Contains(const Point2 &point) const; 00059 00060 Point2 GetCenter() const; 00061 Vector2 GetSize() const; 00062 00063 //! Scales the box extent by a given factor on each axis without 00064 //! affecting the box center. 00065 void Scale(const Vector2 &scale); 00066 00067 //! Offsets the box corners outward by a given amount on each 00068 //! axis, without affecting the box center. 00069 void Extend(const Vector2 &ext); 00070 }; 00071 00072 #include "aabb2.inl" 00073 00074 } 00075 00076 #endif // !SHEEP_MATH_AABB2_H
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