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aabb2.h

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00001 /*
00002     Sheep - A Rigid Body Dynamics Engine
00003     Copyright (C) 2001-2004 Francois Beaune
00004     Contact: http://toxicengine.sourceforge.net/
00005 
00006     This file is part of Sheep.
00007 
00008     Sheep is free software; you can redistribute it and/or modify
00009     it under the terms of the GNU General Public License as published by
00010     the Free Software Foundation; either version 2 of the License, or
00011     (at your option) any later version.
00012 
00013     Sheep is distributed in the hope that it will be useful,
00014     but WITHOUT ANY WARRANTY; without even the implied warranty of
00015     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016     GNU General Public License for more details.
00017 
00018     You should have received a copy of the GNU General Public License
00019     along with Sheep; if not, write to the Free Software
00020     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00021 */
00022 
00023 #ifndef SHEEP_MATH_AABB2_H
00024 #define SHEEP_MATH_AABB2_H
00025 
00026 #include "point2.h"
00027 #include "real.h"
00028 #include "vector2.h"
00029 
00030 #include <limits>
00031 
00032 namespace sheep {
00033 
00034     class AABB2 {
00035     public:
00036         Point2 m_min, m_max;
00037 
00038         //! Invalidate the AABB.
00039         AABB2();
00040 
00041         AABB2(const AABB2 &aabb);
00042         AABB2(const Point2 &min, const Point2 &max);
00043 
00044         //! Returns the largest possible bounding box.
00045         static AABB2 Biggest();
00046 
00047         void Invalidate();
00048         bool IsValid() const;
00049 
00050         void Include(const Point2 &point);
00051         void Include(const AABB2 &aabb);
00052 
00053         //! Warning, calling the Intersect() method may result
00054         //! in an invalid bounding box.
00055         void Intersect(const AABB2 &aabb);
00056 
00057         bool Overlaps(const AABB2 &aabb) const;
00058         bool Contains(const Point2 &point) const;
00059 
00060         Point2 GetCenter() const;
00061         Vector2 GetSize() const;
00062 
00063         //! Scales the box extent by a given factor on each axis without
00064         //! affecting the box center.
00065         void Scale(const Vector2 &scale);
00066 
00067         //! Offsets the box corners outward by a given amount on each
00068         //! axis, without affecting the box center.
00069         void Extend(const Vector2 &ext);
00070     };
00071 
00072 #include "aabb2.inl"
00073 
00074 }
00075 
00076 #endif  // !SHEEP_MATH_AABB2_H

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