00001 /* 00002 Sheep - A Rigid Body Dynamics Engine 00003 Copyright (C) 2001-2004 Francois Beaune 00004 Contact: http://toxicengine.sourceforge.net/ 00005 00006 This file is part of Sheep. 00007 00008 Sheep is free software; you can redistribute it and/or modify 00009 it under the terms of the GNU General Public License as published by 00010 the Free Software Foundation; either version 2 of the License, or 00011 (at your option) any later version. 00012 00013 Sheep is distributed in the hope that it will be useful, 00014 but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 GNU General Public License for more details. 00017 00018 You should have received a copy of the GNU General Public License 00019 along with Sheep; if not, write to the Free Software 00020 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00021 */ 00022 00023 #ifndef SHEEP_FRAMEWORK_ARCBALL_H 00024 #define SHEEP_FRAMEWORK_ARCBALL_H 00025 00026 #include "common/math/quaternion.h" 00027 #include "common/math/vector2.h" 00028 #include "common/math/vector3.h" 00029 00030 #include <cassert> 00031 00032 namespace sheep { 00033 00034 // This code implements the Arcball device as described in 00035 // the article "Arcball Rotation Control" by Ken Shoemake 00036 // (shoemake@graphics.cis.upenn.edu) in "Graphics Gems IV", 00037 // Academic Press, 1994. 00038 00039 class Arcball { 00040 public: 00041 Arcball(); 00042 00043 void BeginDrag(const Vector2 &p); 00044 void UpdateDrag(const Vector2 &p); 00045 void EndDrag(); 00046 void CancelDrag(); 00047 00048 bool IsDragging() const; 00049 00050 void SetOrientation(const Quaternion &q); 00051 const Quaternion &GetOrientation() const; 00052 00053 private: 00054 Quaternion m_q, m_start_q; 00055 Vector3 m_from; 00056 bool m_is_dragging; 00057 00058 Vector3 point_on_sphere(const Vector2 &p) const; 00059 }; 00060 00061 #include "arcball.inl" 00062 00063 } 00064 00065 #endif // !SHEEP_FRAMEWORK_ARCBALL_H
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