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basicsurfaceshader.cpp

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00001 /*
00002     toxic - A Global Illumination Renderer
00003     Copyright (C) 2003-2004 Francois Beaune
00004     Contact: http://toxicengine.sourceforge.net/
00005 
00006     This file is part of toxic.
00007 
00008     toxic is free software; you can redistribute it and/or modify
00009     it under the terms of the GNU General Public License as published by
00010     the Free Software Foundation; either version 2 of the License, or
00011     (at your option) any later version.
00012 
00013     toxic is distributed in the hope that it will be useful,
00014     but WITHOUT ANY WARRANTY; without even the implied warranty of
00015     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016     GNU General Public License for more details.
00017 
00018     You should have received a copy of the GNU General Public License
00019     along with toxic; if not, write to the Free Software
00020     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00021 */
00022 
00023 #include "basicsurfaceshader.h" // include first
00024 #include "common/misc/iclonable.h"
00025 #include "ibdf.h"
00026 #include "iedf.h"
00027 
00028 using namespace sheep;
00029 using namespace toxic;
00030 
00031 BasicSurfaceShader::BasicSurfaceShader(const IEDF *edf,
00032                                        const Color3 &radiant_exitance,
00033                                        const IBDF *bdf,
00034                                        const ITexture *reflectance) :
00035     ISurfaceShader(edf, radiant_exitance),
00036     m_bdf(bdf),
00037     m_reflectance(reflectance)
00038 {
00039     assert(bdf);
00040     assert(reflectance);
00041 }
00042 
00043 BasicSurfaceShader *BasicSurfaceShader::Clone() const {
00044     return new BasicSurfaceShader(
00045         clone(m_edf),
00046         m_radiant_exitance,
00047         clone(m_bdf),
00048         clone(m_reflectance));
00049 }

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