00001 /* 00002 toxic - A Global Illumination Renderer 00003 Copyright (C) 2003-2004 Francois Beaune 00004 Contact: http://toxicengine.sourceforge.net/ 00005 00006 This file is part of toxic. 00007 00008 toxic is free software; you can redistribute it and/or modify 00009 it under the terms of the GNU General Public License as published by 00010 the Free Software Foundation; either version 2 of the License, or 00011 (at your option) any later version. 00012 00013 toxic is distributed in the hope that it will be useful, 00014 but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 GNU General Public License for more details. 00017 00018 You should have received a copy of the GNU General Public License 00019 along with toxic; if not, write to the Free Software 00020 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00021 */ 00022 00023 #ifndef TOXIC_RENDERER_BASICSURFACESHADER_H 00024 #define TOXIC_RENDERER_BASICSURFACESHADER_H 00025 00026 #include "globals.h" 00027 #include "isurfaceshader.h" 00028 #include "itexture.h" 00029 00030 #include <cassert> 00031 00032 namespace toxic { 00033 00034 class Color3; 00035 class Hit; 00036 class IBDF; 00037 class IEDF; 00038 //class SurfaceBasis; 00039 00040 class BasicSurfaceShader : public ISurfaceShader { 00041 public: 00042 BasicSurfaceShader( 00043 const IEDF *edf, 00044 const Color3 &radiant_exitance, 00045 const IBDF *bdf, 00046 const ITexture *reflectance); 00047 00048 virtual ~BasicSurfaceShader() {} 00049 00050 virtual BasicSurfaceShader *Clone() const; 00051 00052 const IBDF *GetBDF() const; 00053 const ITexture *GetReflectance() const; 00054 00055 virtual void Shade( 00056 const Hit &hit, 00057 ShadingData *shadingdata) const; 00058 00059 private: 00060 //! Reflection properties. 00061 const IBDF *m_bdf; //!< A BRDF, a BTDF or a BSDF, expressed in sr^-1. 00062 const ITexture *m_reflectance; //!< Reflectance (either for reflection or transmission), unit-less. 00063 }; 00064 00065 #include "basicsurfaceshader.inl" 00066 00067 } 00068 00069 #endif // !TOXIC_RENDERER_BASICSURFACESHADER_H
1.3.6