00001 /* 00002 Sheep - A Rigid Body Dynamics Engine 00003 Copyright (C) 2001-2004 Francois Beaune 00004 Contact: http://toxicengine.sourceforge.net/ 00005 00006 This file is part of Sheep. 00007 00008 Sheep is free software; you can redistribute it and/or modify 00009 it under the terms of the GNU General Public License as published by 00010 the Free Software Foundation; either version 2 of the License, or 00011 (at your option) any later version. 00012 00013 Sheep is distributed in the hope that it will be useful, 00014 but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 GNU General Public License for more details. 00017 00018 You should have received a copy of the GNU General Public License 00019 along with Sheep; if not, write to the Free Software 00020 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00021 */ 00022 00023 #ifndef SHEEP_GEOMETRY_ICOLLISIONDETECTOR_H 00024 #define SHEEP_GEOMETRY_ICOLLISIONDETECTOR_H 00025 00026 #include "engine/dynamics/contact.h" 00027 00028 namespace sheep { 00029 00030 //const Real HULL_THICKNESS = 0.025; 00031 const Real HULL_THICKNESS = 0.1; 00032 00033 class RigidObject; 00034 00035 class ICollisionDetector { // abstract class 00036 public: 00037 virtual void Insert(RigidObject *object) = 0; 00038 virtual void Remove(RigidObject *object) = 0; 00039 00040 // This method should be called (before proceeding to any query) 00041 // every time bodies transformation have changed or bodies have 00042 // beed inserted to or removed from the system. 00043 virtual void RefreshTransformations() = 0; 00044 00045 virtual bool AreObjectsDisjoint() const = 0; 00046 virtual bool AreObjectHullsDisjoint() const = 0; 00047 00048 virtual void FindContacts(ContactList *contacts) = 0; 00049 }; 00050 00051 } 00052 00053 #endif // !SHEEP_GEOMETRY_ICOLLISIONDETECTOR_H
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