00001 /* 00002 toxic - A Global Illumination Renderer 00003 Copyright (C) 2003-2004 Francois Beaune 00004 Contact: http://toxicengine.sourceforge.net/ 00005 00006 This file is part of toxic. 00007 00008 toxic is free software; you can redistribute it and/or modify 00009 it under the terms of the GNU General Public License as published by 00010 the Free Software Foundation; either version 2 of the License, or 00011 (at your option) any later version. 00012 00013 toxic is distributed in the hope that it will be useful, 00014 but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 GNU General Public License for more details. 00017 00018 You should have received a copy of the GNU General Public License 00019 along with toxic; if not, write to the Free Software 00020 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00021 */ 00022 00023 #ifndef TOXIC_RENDERER_IMAGETEXTURE_H 00024 #define TOXIC_RENDERER_IMAGETEXTURE_H 00025 00026 #include "color3.h" 00027 #include "globals.h" 00028 #include "hit.h" 00029 #include "itexture.h" 00030 #include "map2.h" 00031 00032 namespace toxic { 00033 00034 class ImageTexture : public ITexture { 00035 public: 00036 ImageTexture(const Map2 *map); 00037 00038 virtual ImageTexture *Clone() const; 00039 00040 virtual Color3 Evaluate(const Hit &hit) const; 00041 00042 private: 00043 const Map2 *m_map; 00044 }; 00045 00046 #include "imagetexture.inl" 00047 00048 } 00049 00050 #endif // !TOXIC_RENDERER_IMAGETEXTURE_H
1.3.6