00001 /* 00002 toxic - A Global Illumination Renderer 00003 Copyright (C) 2003-2004 Francois Beaune 00004 Contact: http://toxicengine.sourceforge.net/ 00005 00006 This file is part of toxic. 00007 00008 toxic is free software; you can redistribute it and/or modify 00009 it under the terms of the GNU General Public License as published by 00010 the Free Software Foundation; either version 2 of the License, or 00011 (at your option) any later version. 00012 00013 toxic is distributed in the hope that it will be useful, 00014 but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 GNU General Public License for more details. 00017 00018 You should have received a copy of the GNU General Public License 00019 along with toxic; if not, write to the Free Software 00020 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00021 */ 00022 00023 #include "iobject.h" // include first 00024 #include "ray.h" 00025 00026 using namespace sheep; 00027 using namespace toxic; 00028 00029 IObject::IObject(const Matrix4 &m, 00030 const ISurfaceShader *surface_shader /*= 0*/, 00031 IntersectionMask intersection_mask /*= INTERSECT_ALL_RAYS*/) : 00032 Basis(m), 00033 #ifdef USE_MAILBOXES 00034 m_mailbox_ray_id(Ray::GetInvalidId()), 00035 #endif // USE_MAILBOXES 00036 m_surface_shader(surface_shader), 00037 m_intersection_mask(intersection_mask) 00038 { 00039 }
1.3.6