00001 /* 00002 toxic - A Global Illumination Renderer 00003 Copyright (C) 2003-2004 Francois Beaune 00004 Contact: http://toxicengine.sourceforge.net/ 00005 00006 This file is part of toxic. 00007 00008 toxic is free software; you can redistribute it and/or modify 00009 it under the terms of the GNU General Public License as published by 00010 the Free Software Foundation; either version 2 of the License, or 00011 (at your option) any later version. 00012 00013 toxic is distributed in the hope that it will be useful, 00014 but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 GNU General Public License for more details. 00017 00018 You should have received a copy of the GNU General Public License 00019 along with toxic; if not, write to the Free Software 00020 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00021 */ 00022 00023 #ifndef TOXIC_RENDERER_ISURFACESHADER_H 00024 #define TOXIC_RENDERER_ISURFACESHADER_H 00025 00026 #include "color3.h" 00027 #include "common/misc/iclonable.h" 00028 #include "globals.h" 00029 00030 namespace toxic { 00031 00032 class Hit; 00033 class IBDF; 00034 class IEDF; 00035 00036 //!\todo Rename and move to its own file. 00037 class ShadingData { 00038 public: 00039 //! Reflection properties. 00040 const IBDF *m_bdf; //!< A BRDF, a BTDF or a BSDF, expressed in sr^-1. 00041 Color3 m_reflectance; //!< Reflectance (either for reflection or transmission), unit-less. 00042 }; 00043 00044 class ISurfaceShader : public sheep::IClonable<ISurfaceShader> { 00045 public: 00046 ISurfaceShader( 00047 const IEDF *edf, 00048 const Color3 &radiant_exitance 00049 ); 00050 00051 virtual ~ISurfaceShader() {} 00052 00053 const IEDF *GetEDF() const; 00054 const Color3 &GetRadiantExitance() const; 00055 00056 virtual void Shade( 00057 const Hit &hit, 00058 ShadingData *shadingdata 00059 ) const = 0; 00060 00061 protected: 00062 //! Emission properties. 00063 const IEDF *m_edf; //!< Emittance Distribution Function, expressed in sr^-1. 00064 const Color3 m_radiant_exitance; //!< Radiant exitance, expressed in W.m^-2. 00065 }; 00066 00067 #include "isurfaceshader.inl" 00068 00069 } 00070 00071 #endif // !TOXIC_RENDERER_ISURFACESHADER_H
1.3.6