00001 /* 00002 Sheep - A Rigid Body Dynamics Engine 00003 Copyright (C) 2001-2004 Francois Beaune 00004 Contact: http://toxicengine.sourceforge.net/ 00005 00006 This file is part of Sheep. 00007 00008 Sheep is free software; you can redistribute it and/or modify 00009 it under the terms of the GNU General Public License as published by 00010 the Free Software Foundation; either version 2 of the License, or 00011 (at your option) any later version. 00012 00013 Sheep is distributed in the hope that it will be useful, 00014 but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 GNU General Public License for more details. 00017 00018 You should have received a copy of the GNU General Public License 00019 along with Sheep; if not, write to the Free Software 00020 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00021 */ 00022 00023 #ifndef SHEEP_RENDERER_MATERIAL_H 00024 #define SHEEP_RENDERER_MATERIAL_H 00025 00026 #include "common/math/real.h" 00027 00028 namespace sheep { 00029 00030 class Color3 { 00031 public: 00032 Real m_r, m_g, m_b; 00033 00034 Color3(); 00035 explicit Color3(Real r); 00036 Color3(const Color3 &c); 00037 Color3(Real r, Real g, Real b); 00038 }; 00039 00040 class Texture; 00041 00042 class Material { 00043 public: 00044 Material(); 00045 00046 void SetAmbientColor(const Color3 &c); 00047 const Color3 &GetAmbientColor() const; 00048 00049 void SetDiffuseColor(const Color3 &c); 00050 const Color3 &GetDiffuseColor() const; 00051 00052 void SetSpecularColor(const Color3 &c); 00053 const Color3 &GetSpecularColor() const; 00054 00055 void SetTexture(Texture *t); //!< 't' may be 0. 00056 Texture *GetTexture(); //!< May return 0. 00057 const Texture *GetTexture() const; //!< May return 0. 00058 00059 void SetActive() const; 00060 00061 private: 00062 Color3 m_ambient, m_diffuse, m_specular; 00063 00064 Texture *m_texture; 00065 }; 00066 00067 #include "material.inl" 00068 00069 } 00070 00071 #endif // !SHEEP_RENDERER_MATERIAL_H
1.3.6