Main Page | Namespace List | Class Hierarchy | Alphabetical List | Class List | File List | Namespace Members | Class Members | File Members | Related Pages

pinholecamera.h

Go to the documentation of this file.
00001 /*
00002     toxic - A Global Illumination Renderer
00003     Copyright (C) 2003-2004 Francois Beaune
00004     Contact: http://toxicengine.sourceforge.net/
00005 
00006     This file is part of toxic.
00007 
00008     toxic is free software; you can redistribute it and/or modify
00009     it under the terms of the GNU General Public License as published by
00010     the Free Software Foundation; either version 2 of the License, or
00011     (at your option) any later version.
00012 
00013     toxic is distributed in the hope that it will be useful,
00014     but WITHOUT ANY WARRANTY; without even the implied warranty of
00015     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016     GNU General Public License for more details.
00017 
00018     You should have received a copy of the GNU General Public License
00019     along with toxic; if not, write to the Free Software
00020     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00021 */
00022 
00023 #ifndef TOXIC_RENDERER_PINHOLECAMERA_H
00024 #define TOXIC_RENDERER_PINHOLECAMERA_H
00025 
00026 #include "common/math/matrix4.h"
00027 #include "common/math/point2.h"
00028 #include "common/math/point3.h"
00029 #include "common/math/real.h"
00030 #include "globals.h"
00031 #include "icamera.h"
00032 
00033 namespace toxic {
00034 
00035     class Context;
00036     class Ray;
00037 
00038     class PinholeCamera : public ICamera {
00039     public:
00040         //! 'm' is the object space to world space transformation matrix.
00041         //! 'hfov' is the horizontal field of view, expressed in radians.
00042         PinholeCamera(
00043             const sheep::Matrix4 &m,
00044             sheep::Real hfov,
00045             sheep::Real aspect_ratio
00046         );
00047 
00048         //! Returns a ray whose origin is at camera location, and which
00049         //! is directed toward the point 'p'. 'p' is a point on the film
00050         //! plane. It is expressed in NDC. The returned ray is expressed
00051         //! in world space. The direction of the returned ray IS unit-length.
00052         virtual Ray ComputeRay(
00053             const Context &context,
00054             const sheep::Point2 &p
00055         ) const;
00056 
00057         //! Projects a point in the scene to the image plane.
00058         virtual sheep::Point2 Project(
00059             const sheep::Point3 &p
00060         ) const;
00061     };
00062 
00063 #include "pinholecamera.inl"
00064 
00065 }
00066 
00067 #endif  // !TOXIC_RENDERER_PINHOLECAMERA_H

Generated on Tue May 11 01:31:51 2004 for toxic by doxygen 1.3.6