00001 /* 00002 toxic - A Global Illumination Renderer 00003 Copyright (C) 2003-2004 Francois Beaune 00004 Contact: http://toxicengine.sourceforge.net/ 00005 00006 This file is part of toxic. 00007 00008 toxic is free software; you can redistribute it and/or modify 00009 it under the terms of the GNU General Public License as published by 00010 the Free Software Foundation; either version 2 of the License, or 00011 (at your option) any later version. 00012 00013 toxic is distributed in the hope that it will be useful, 00014 but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 GNU General Public License for more details. 00017 00018 You should have received a copy of the GNU General Public License 00019 along with toxic; if not, write to the Free Software 00020 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00021 */ 00022 00023 #include "randomsurfacesampler.h" // include first 00024 #include "common/math/real.h" 00025 #include "context.h" 00026 00027 using namespace sheep; 00028 using namespace toxic; 00029 00030 RandomSurfaceSampler::RandomSurfaceSampler(int size) : 00031 ISurfaceSampler(size), 00032 m_size(size) 00033 { 00034 } 00035 00036 void RandomSurfaceSampler::GenerateNewSamples(const Context &context) { 00037 m_samples.clear(); 00038 00039 for(int i = m_size; i; --i) { 00040 const Real xi1 = context.m_rng->RandomReal1(); 00041 const Real xi2 = context.m_rng->RandomReal1(); 00042 00043 m_samples.push_back(Point2(xi1, xi2)); 00044 } 00045 }
1.3.6