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randomsurfacesampler.cpp

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00001 /*
00002     toxic - A Global Illumination Renderer
00003     Copyright (C) 2003-2004 Francois Beaune
00004     Contact: http://toxicengine.sourceforge.net/
00005 
00006     This file is part of toxic.
00007 
00008     toxic is free software; you can redistribute it and/or modify
00009     it under the terms of the GNU General Public License as published by
00010     the Free Software Foundation; either version 2 of the License, or
00011     (at your option) any later version.
00012 
00013     toxic is distributed in the hope that it will be useful,
00014     but WITHOUT ANY WARRANTY; without even the implied warranty of
00015     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016     GNU General Public License for more details.
00017 
00018     You should have received a copy of the GNU General Public License
00019     along with toxic; if not, write to the Free Software
00020     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00021 */
00022 
00023 #include "randomsurfacesampler.h"   // include first
00024 #include "common/math/real.h"
00025 #include "context.h"
00026 
00027 using namespace sheep;
00028 using namespace toxic;
00029 
00030 RandomSurfaceSampler::RandomSurfaceSampler(int size) :
00031     ISurfaceSampler(size),
00032     m_size(size)
00033 {
00034 }
00035 
00036 void RandomSurfaceSampler::GenerateNewSamples(const Context &context) {
00037     m_samples.clear();
00038 
00039     for(int i = m_size; i; --i) {
00040         const Real xi1 = context.m_rng->RandomReal1();
00041         const Real xi2 = context.m_rng->RandomReal1();
00042 
00043         m_samples.push_back(Point2(xi1, xi2));
00044     }
00045 }

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