00001 /* 00002 toxic - A Global Illumination Renderer 00003 Copyright (C) 2003-2004 Francois Beaune 00004 Contact: http://toxicengine.sourceforge.net/ 00005 00006 This file is part of toxic. 00007 00008 toxic is free software; you can redistribute it and/or modify 00009 it under the terms of the GNU General Public License as published by 00010 the Free Software Foundation; either version 2 of the License, or 00011 (at your option) any later version. 00012 00013 toxic is distributed in the hope that it will be useful, 00014 but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 GNU General Public License for more details. 00017 00018 You should have received a copy of the GNU General Public License 00019 along with toxic; if not, write to the Free Software 00020 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00021 */ 00022 00023 #ifndef TOXIC_RENDERER_RANDOMSURFACESAMPLER_H 00024 #define TOXIC_RENDERER_RANDOMSURFACESAMPLER_H 00025 00026 #include "globals.h" 00027 #include "isurfacesampler.h" 00028 00029 namespace toxic { 00030 00031 class Context; 00032 00033 class RandomSurfaceSampler : public ISurfaceSampler { 00034 public: 00035 //! 'size' is the number of samples to generate. 00036 //! It must be positive. 00037 RandomSurfaceSampler(int size); 00038 00039 //! Generates a fresh sample vector. 00040 virtual void GenerateNewSamples(const Context &context); 00041 00042 private: 00043 const int m_size; //!< Number of samples to generate. 00044 }; 00045 00046 #include "randomsurfacesampler.inl" 00047 00048 } 00049 00050 #endif // !TOXIC_RENDERER_RANDOMSURFACESAMPLER_H
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