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real.h

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00001 /*
00002     Sheep - A Rigid Body Dynamics Engine
00003     Copyright (C) 2001-2004 Francois Beaune
00004     Contact: http://toxicengine.sourceforge.net/
00005 
00006     This file is part of Sheep.
00007 
00008     Sheep is free software; you can redistribute it and/or modify
00009     it under the terms of the GNU General Public License as published by
00010     the Free Software Foundation; either version 2 of the License, or
00011     (at your option) any later version.
00012 
00013     Sheep is distributed in the hope that it will be useful,
00014     but WITHOUT ANY WARRANTY; without even the implied warranty of
00015     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016     GNU General Public License for more details.
00017 
00018     You should have received a copy of the GNU General Public License
00019     along with Sheep; if not, write to the Free Software
00020     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00021 */
00022 
00023 #ifndef SHEEP_MATH_REAL_H
00024 #define SHEEP_MATH_REAL_H
00025 
00026 #include "common/misc/config.h"
00027 
00028 #include <cassert>
00029 #include <cmath>
00030 
00031 namespace sheep {
00032 
00033     //typedef float Real;
00034     typedef double Real;
00035 
00036     const Real EPS = 1.0e-8;
00037 
00038     //! Used to test two floating point numbers to see if they are close
00039     //! enough to be considered equal (not equal, less or equal, greater
00040     //! or equal, zero, not zero). Based on code by Robert Martin
00041     //! (rmartin@rcmcon.com).
00042     bool feq(Real a, Real b, Real e = EPS);     //!< Equal: a == b.
00043     bool fneq(Real a, Real b, Real e = EPS);    //!< Not equal: a != b.
00044     bool fle(Real a, Real b, Real e = EPS);     //!< Less or equal: a <= b.
00045     bool fge(Real a, Real b, Real e = EPS);     //!< Greater or equal: a >= b.
00046     bool fz(Real a, Real e = EPS);              //!< Zero: a == 0.
00047     bool fnz(Real a, Real e = EPS);             //!< Not zero: a != 0.
00048 
00049     template<typename T>
00050     T sq(T x);
00051 
00052     const Real PI = 3.1415926535897932;
00053 
00054     //! Degrees to radians and radians to degrees conversion functions.
00055     Real dtor(Real d);  //!< Convert degrees to radians.
00056     Real rtod(Real r);  //!< Convert radians to degrees.
00057 
00058     //! Expresses a given angle to [0, 2*Pi]. The input and output angles are
00059     //! expressed in radians.
00060     Real NormalizeAngle(Real angle);
00061 
00062     //! Returns the smallest integer which can be expressed as a power of two,
00063     //! and which is greatest than x. x must be >= 1.
00064     int NextPowerOfTwo(double x);
00065 
00066 #include "real.inl"
00067 
00068 }
00069 
00070 #endif  // !SHEEP_MATH_REAL_H

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