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renderer.cpp File Reference

#include "renderer.h"
#include "common/math/customdistribution.h"
#include "common/misc/minmax.h"
#include "context.h"
#include "hit.h"
#include "ibdf.h"
#include "icamera.h"
#include "iedf.h"
#include "iobject.h"
#include "isurfaceshader.h"
#include "photonmap.h"
#include "scene.h"
#include "settings.h"
#include "statistics.h"
#include "surfacebasis.h"
#include "surfacesamplerfactory.h"
#include "utilities.h"
#include "common/misc/pentiumrtsc.h"
#include <cmath>
#include <iostream>

Go to the source code of this file.

Functions

Real contrast (const Color3 &c0, const Color3 &c1)


Function Documentation

Real contrast const Color3 c0,
const Color3 c1
[inline, static]
 

Definition at line 373 of file renderer.cpp.

References toxic::Color3::Luminance().

Referenced by toxic::Renderer::whitted_recursive_sampling().


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