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rigidmodel.h

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00001 /*
00002     Sheep - A Rigid Body Dynamics Engine
00003     Copyright (C) 2001-2004 Francois Beaune
00004     Contact: http://toxicengine.sourceforge.net/
00005 
00006     This file is part of Sheep.
00007 
00008     Sheep is free software; you can redistribute it and/or modify
00009     it under the terms of the GNU General Public License as published by
00010     the Free Software Foundation; either version 2 of the License, or
00011     (at your option) any later version.
00012 
00013     Sheep is distributed in the hope that it will be useful,
00014     but WITHOUT ANY WARRANTY; without even the implied warranty of
00015     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016     GNU General Public License for more details.
00017 
00018     You should have received a copy of the GNU General Public License
00019     along with Sheep; if not, write to the Free Software
00020     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00021 */
00022 
00023 #ifndef SHEEP_GEOMETRY_RIGIDMODEL_H
00024 #define SHEEP_GEOMETRY_RIGIDMODEL_H
00025 
00026 #include "common/math/vector3.h"
00027 
00028 #include <cassert>
00029 #include <vector>
00030 
00031 namespace sheep {
00032 
00033     class RigidModel {
00034     public:
00035         struct Face {
00036             int m_v0, m_v1, m_v2;
00037             Vector3 m_n;
00038         };
00039 
00040         std::vector<Vector3> m_vertices;
00041         std::vector<Face> m_faces;
00042 
00043         bool IsClosed() const;
00044         bool IsConvex() const;
00045 
00046         typedef unsigned int FeatureId;
00047 
00048         Vector3 ComputeVertexNormal(FeatureId id) const;
00049         Vector3 ComputeFaceNormal(FeatureId id) const;
00050 
00051         static bool ArePointsSameSide(
00052             const Vector3 &p1, const Vector3 &p2,
00053             const Vector3 &a, const Vector3 &b);
00054 
00055         static bool IsPointInTriangle(
00056             const Vector3 &p,
00057             const Vector3 &a, const Vector3 &b, const Vector3 &c);
00058     };
00059 
00060 #include "rigidmodel.inl"
00061 
00062 }
00063 
00064 #endif  // !SHEEP_GEOMETRY_RIGIDMODEL_H

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