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scene.cpp

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00001 /*
00002     toxic - A Global Illumination Renderer
00003     Copyright (C) 2003-2004 Francois Beaune
00004     Contact: http://toxicengine.sourceforge.net/
00005 
00006     This file is part of toxic.
00007 
00008     toxic is free software; you can redistribute it and/or modify
00009     it under the terms of the GNU General Public License as published by
00010     the Free Software Foundation; either version 2 of the License, or
00011     (at your option) any later version.
00012 
00013     toxic is distributed in the hope that it will be useful,
00014     but WITHOUT ANY WARRANTY; without even the implied warranty of
00015     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016     GNU General Public License for more details.
00017 
00018     You should have received a copy of the GNU General Public License
00019     along with toxic; if not, write to the Free Software
00020     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00021 */
00022 
00023 #include "scene.h"  // include first
00024 
00025 using namespace toxic;
00026 
00027 Scene::Scene() :
00028     m_background_color(Color3(0.0)),
00029     m_root_object(0),
00030     m_ambient(Color3(0.0))
00031 {
00032 }
00033 
00034 Scene::~Scene() {
00035     delete m_root_object;
00036 }
00037 
00038 void Scene::SetBackgroundColor(const Color3 &color) {
00039     m_background_color = color;
00040 }
00041 
00042 void Scene::SetRootObject(const IObject *object) {
00043     assert(object);
00044     m_root_object = object;
00045 }
00046 
00047 void Scene::InsertLight(const ILight *light) {
00048     assert(light);
00049     m_lights.push_back(light);
00050 }

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