00001 /* 00002 toxic - A Global Illumination Renderer 00003 Copyright (C) 2003-2004 Francois Beaune 00004 Contact: http://toxicengine.sourceforge.net/ 00005 00006 This file is part of toxic. 00007 00008 toxic is free software; you can redistribute it and/or modify 00009 it under the terms of the GNU General Public License as published by 00010 the Free Software Foundation; either version 2 of the License, or 00011 (at your option) any later version. 00012 00013 toxic is distributed in the hope that it will be useful, 00014 but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 GNU General Public License for more details. 00017 00018 You should have received a copy of the GNU General Public License 00019 along with toxic; if not, write to the Free Software 00020 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00021 */ 00022 00023 #ifndef TOXIC_RENDERER_STATISTICS_H 00024 #define TOXIC_RENDERER_STATISTICS_H 00025 00026 #include "common/misc/types.h" 00027 #include "globals.h" 00028 00029 namespace toxic { 00030 00031 class Statistics { 00032 public: 00033 //! Pixels. 00034 sheep::int64 m_total_pixels; //!< Total number of pixels rendered. 00035 00036 //! Photons. 00037 //!\todo These numbers are useless: photon maps already know how many photons they hold. 00038 sheep::int64 m_gpm_photons; //!< Total number of photons in the global photon map. 00039 sheep::int64 m_cpm_photons; //!< Total number of photons in the caustics photon map. 00040 00041 //! Rays. 00042 sheep::int64 m_primary_rays; //!< Total number of primary rays (rays traced from the camera). 00043 sheep::int64 m_secondary_rays; //!< Total number of secondary rays (rays traced for specular reflections). 00044 sheep::int64 m_shadow_rays; //!< Total number of shadow rays. 00045 sheep::int64 m_photon_rays; //!< Total number of rays traced to transport photons (caustics and global). 00046 sheep::int64 m_primary_final_gathering_rays; //!< Total number of rays traced for primary final gathering. 00047 sheep::int64 m_secondary_final_gathering_rays; //!< Total number of rays traced for secondary final gathering. 00048 00049 //! Intersections. 00050 sheep::int64 m_tested_intersections; //!< Total number of intersection tests (with primitives only). 00051 sheep::int64 m_intersections_found; //!< Number of successful intersection tests (with primitives only). 00052 00053 Statistics(); 00054 00055 //! Resets all counters. 00056 void Reset(); 00057 00058 //! Computes and returns the total number of rays cast during rendering phase 00059 //! (thus excluding photon rays). 00060 sheep::int64 ComputeTotalRays() const; 00061 }; 00062 00063 #include "statistics.inl" 00064 00065 } 00066 00067 #endif // !TOXIC_RENDERER_STATISTICS_H
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