#include <glmesh.h>
Public Attributes | |
| int | m_v0 |
| int | m_v1 |
| int | m_v2 |
| int | m_n0 |
| int | m_n1 |
| int | m_n2 |
| int | m_t0 |
| int | m_t1 |
| int | m_t2 |
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Definition at line 49 of file glmesh.h. Referenced by sheep::GLMeshBuilder::AppendFace(), sheep::GLMesh::SubMesh::DisplayNormals(), sheep::GLMesh::SubMesh::do_rendering(), and sheep::GLMeshBuilder::SetFaceNormals(). |
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Definition at line 49 of file glmesh.h. Referenced by sheep::GLMeshBuilder::AppendFace(), sheep::GLMesh::SubMesh::DisplayNormals(), sheep::GLMesh::SubMesh::do_rendering(), sheep::GLMesh::FlipFaces(), and sheep::GLMeshBuilder::SetFaceNormals(). |
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Definition at line 49 of file glmesh.h. Referenced by sheep::GLMeshBuilder::AppendFace(), sheep::GLMesh::SubMesh::DisplayNormals(), sheep::GLMesh::SubMesh::do_rendering(), sheep::GLMesh::FlipFaces(), and sheep::GLMeshBuilder::SetFaceNormals(). |
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Definition at line 50 of file glmesh.h. Referenced by sheep::GLMeshBuilder::AppendFace(), sheep::GLMesh::SubMesh::do_rendering(), and sheep::GLMeshBuilder::SetFaceTexCoords(). |
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Definition at line 50 of file glmesh.h. Referenced by sheep::GLMeshBuilder::AppendFace(), sheep::GLMesh::SubMesh::do_rendering(), sheep::GLMesh::FlipFaces(), and sheep::GLMeshBuilder::SetFaceTexCoords(). |
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Definition at line 50 of file glmesh.h. Referenced by sheep::GLMeshBuilder::AppendFace(), sheep::GLMesh::SubMesh::do_rendering(), sheep::GLMesh::FlipFaces(), and sheep::GLMeshBuilder::SetFaceTexCoords(). |
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Definition at line 48 of file glmesh.h. Referenced by sheep::GLMeshBuilder::AppendFace(), sheep::GLMesh::SubMesh::DisplayNormals(), and sheep::GLMesh::SubMesh::do_rendering(). |
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Definition at line 48 of file glmesh.h. Referenced by sheep::GLMeshBuilder::AppendFace(), sheep::GLMesh::SubMesh::DisplayNormals(), sheep::GLMesh::SubMesh::do_rendering(), and sheep::GLMesh::FlipFaces(). |
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Definition at line 48 of file glmesh.h. Referenced by sheep::GLMeshBuilder::AppendFace(), sheep::GLMesh::SubMesh::DisplayNormals(), sheep::GLMesh::SubMesh::do_rendering(), and sheep::GLMesh::FlipFaces(). |
1.3.6