00001 /* 00002 Sheep - A Rigid Body Dynamics Engine 00003 Copyright (C) 2001-2004 Francois Beaune 00004 Contact: http://toxicengine.sourceforge.net/ 00005 00006 This file is part of Sheep. 00007 00008 Sheep is free software; you can redistribute it and/or modify 00009 it under the terms of the GNU General Public License as published by 00010 the Free Software Foundation; either version 2 of the License, or 00011 (at your option) any later version. 00012 00013 Sheep is distributed in the hope that it will be useful, 00014 but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 GNU General Public License for more details. 00017 00018 You should have received a copy of the GNU General Public License 00019 along with Sheep; if not, write to the Free Software 00020 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00021 */ 00022 00023 #ifndef SHEEP_GEOMETRY_SWIFTCOLLISIONDETECTOR_H 00024 #define SHEEP_GEOMETRY_SWIFTCOLLISIONDETECTOR_H 00025 00026 #include "engine/dynamics/contact.h" 00027 #include "icollisiondetector.h" 00028 00029 #include "SWIFT.h" 00030 00031 #include <map> 00032 00033 namespace sheep { 00034 00035 class RigidObject; 00036 class RigidModel; 00037 00038 class SWIFTCollisionDetector : public ICollisionDetector { 00039 public: 00040 SWIFTCollisionDetector(); 00041 virtual ~SWIFTCollisionDetector(); 00042 00043 virtual void Insert(RigidObject *object); 00044 virtual void Remove(RigidObject *object); 00045 00046 //! This method must be called (before proceeding to any query) 00047 //! every time bodies transformation have changed or every time 00048 //! bodies have been inserted to or removed from the system. 00049 virtual void RefreshTransformations(); 00050 00051 virtual bool AreObjectsDisjoint() const; 00052 virtual bool AreObjectHullsDisjoint() const; 00053 00054 virtual void FindContacts(ContactList *contacts); 00055 00056 private: 00057 SWIFT_Scene *m_scene; 00058 00059 //!\todo Consider using a hash_map container for faster lookup. 00060 typedef std::map<int, RigidObject *> id_to_object_map; 00061 typedef std::map<RigidObject *, int> object_to_id_map; 00062 typedef std::map<RigidModel *, int> model_to_id_map; 00063 00064 id_to_object_map m_id_to_object; 00065 object_to_id_map m_object_to_id; 00066 model_to_id_map m_model_to_id; 00067 00068 bool m_are_disjoint; //!< Are objects disjoints? 00069 int m_num_pairs; 00070 int *m_oids; //!< Colliding pairs. 00071 int *m_pids; 00072 int *m_feature_types; 00073 int *m_feature_ids; 00074 SWIFT_Real *m_distances; 00075 }; 00076 00077 #include "swiftcollisiondetector.inl" 00078 00079 } 00080 00081 #endif // !SHEEP_GEOMETRY_SWIFTCOLLISIONDETECTOR_H
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