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triloader.h

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00001 /*
00002     Sheep - A Rigid Body Dynamics Engine
00003     Copyright (C) 2001-2004 Francois Beaune
00004     Contact: http://toxicengine.sourceforge.net/
00005 
00006     This file is part of Sheep.
00007 
00008     Sheep is free software; you can redistribute it and/or modify
00009     it under the terms of the GNU General Public License as published by
00010     the Free Software Foundation; either version 2 of the License, or
00011     (at your option) any later version.
00012 
00013     Sheep is distributed in the hope that it will be useful,
00014     but WITHOUT ANY WARRANTY; without even the implied warranty of
00015     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016     GNU General Public License for more details.
00017 
00018     You should have received a copy of the GNU General Public License
00019     along with Sheep; if not, write to the Free Software
00020     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00021 */
00022 
00023 #ifndef SHEEP_MESHIO_TRILOADER_H
00024 #define SHEEP_MESHIO_TRILOADER_H
00025 
00026 #include "common/misc/binarystream.h"
00027 #include "imeshbuilder.h"
00028 #include "imeshloader.h"
00029 
00030 #include "png.h"
00031 
00032 #include <map>
00033 #include <string>
00034 
00035 namespace sheep {
00036 
00037     class ProgressMonitor;
00038 
00039     class TRILoader : public IMeshLoader {
00040     public:
00041         struct ExtendedLoadingException : public LoadingException {
00042             ExtendedLoadingException(int offset) :
00043                 m_offset(offset) {}
00044 
00045             const int m_offset; //!< Offset in the file where the read error occurred, expressed in bytes (first byte is at offset 0).
00046         };
00047 
00048         //! File structure is broken.
00049         struct ReadingException : public ExtendedLoadingException {
00050             ReadingException(int offset) : ExtendedLoadingException(offset) {}
00051         };
00052 
00053         TRILoader();
00054 
00055         virtual void Load(
00056             const std::string &filename,
00057             IMeshBuilder &builder,
00058             int option_mask = DEFAULT_CONFIGURATION_BIT,
00059             ProgressMonitor *progmon = 0
00060         ) throw(LoadingException);
00061 
00062     private:
00063         std::string m_path;
00064         std::string m_texture_filename;
00065 
00066         IMeshBuilder::IGeometryBuilder *m_geombuilder;
00067         IMeshBuilder::IMaterialBuilder *m_matbuilder;
00068 
00069         int m_option_mask;
00070 
00071         ProgressMonitor *m_progmon; //!< May be 0.
00072 
00073         BinaryStream m_stream;
00074         int m_offset;
00075 
00076         std::map<int, IMeshBuilder::FeatureId> m_vertex_id;
00077 
00078         png_structp m_png_ptr;
00079         png_infop m_info_ptr;
00080         png_infop m_end_info;
00081 
00082         int m_texture_width;
00083         int m_texture_height;
00084 
00085         char *m_comment_ptr;    //!< Pointer to the comment string containing texture coordinates.
00086 
00087         void read_error();
00088 
00089         void open_geometry_file(const std::string &filename);
00090         void read_geometry_file();
00091         void close_geometry_file();
00092 
00093         void open_texture_file(const std::string &filename);
00094         void close_texture_file();
00095     };
00096 
00097 #include "triloader.inl"
00098 
00099 }
00100 
00101 #endif  // !SHEEP_MESHIO_TRILOADER_H

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