00001 /* 00002 Sheep - A Rigid Body Dynamics Engine 00003 Copyright (C) 2001-2004 Francois Beaune 00004 Contact: http://toxicengine.sourceforge.net/ 00005 00006 This file is part of Sheep. 00007 00008 Sheep is free software; you can redistribute it and/or modify 00009 it under the terms of the GNU General Public License as published by 00010 the Free Software Foundation; either version 2 of the License, or 00011 (at your option) any later version. 00012 00013 Sheep is distributed in the hope that it will be useful, 00014 but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 GNU General Public License for more details. 00017 00018 You should have received a copy of the GNU General Public License 00019 along with Sheep; if not, write to the Free Software 00020 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00021 */ 00022 00023 #ifndef SHEEP_MATH_VECTOR4_H 00024 #define SHEEP_MATH_VECTOR4_H 00025 00026 #include "common/misc/htmlstream.h" 00027 #include "real.h" 00028 00029 #include <cmath> // std::sqrt() 00030 00031 namespace sheep { 00032 00033 class Vector4 { 00034 public: 00035 Real m_x, m_y, m_z, m_w; 00036 00037 //! Constructors. 00038 Vector4(); 00039 Vector4(Real r); 00040 Vector4(const Vector4 &v); 00041 Vector4(Real x, Real y, Real z, Real w); 00042 00043 //! Assignment operators. 00044 Vector4 &operator=(Real r); 00045 Vector4 &operator=(const Vector4 &v); 00046 00047 //! Basic operations. 00048 Vector4 operator+(const Vector4 &v) const; 00049 Vector4 operator-(const Vector4 &v) const; 00050 Vector4 operator-() const; 00051 Vector4 operator*(Real r) const; 00052 Vector4 operator/(Real r) const; 00053 Vector4 &operator+=(const Vector4 &v); 00054 Vector4 &operator-=(const Vector4 &v); 00055 Vector4 &operator*=(Real r); 00056 Vector4 &operator/=(Real r); 00057 00058 //! Dot product. 00059 Real operator*(const Vector4 &v) const; 00060 00061 //! Square of the vector length. 00062 Real SquareNorm() const; 00063 00064 //! Vector length. 00065 Real Norm() const; 00066 00067 //! Normalized vector. 00068 Vector4 Normalized() const; 00069 00070 //! Normalize the vector. 00071 void Normalize(); 00072 00073 //! Returns true if the vector is (approximately) unit-length. 00074 bool IsUnitLength(Real e = EPS) const; 00075 }; 00076 00077 //! Product of a real by a vector. 00078 Vector4 operator*(Real r, const Vector4 &v); 00079 00080 //! Deprecated. 00081 htmlstream& operator<<(htmlstream &s, const Vector4 &v); 00082 00083 #include "vector4.inl" 00084 00085 } 00086 00087 #endif // !SHEEP_MATH_VECTOR4_H
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