<?xml version="1.0" encoding="UTF-8" ?>
<!--
	toxic - A Global Illumination Renderer
	Copyright (C) 2003-2004 Francois Beaune
	Contact: http://toxicengine.sourceforge.net/

	This file is part of toxic.

	toxic is free software; you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation; either version 2 of the License, or
	(at your option) any later version.

	toxic is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with toxic; if not, write to the Free Software
	Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-->
<ToxicSceneSettings xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="toxicscene.settings.xsd">
	<Rendering>
		<PixelSampling>
			<WhittedAdaptiveSampling contrastthreshold="0.025" maxdepth="3" />
			<!--
			<Supersampling>
				<RandomSampling samples="16" />
			</Supersampling>
			-->
			<!--
			<Supersampling>
				<RegularSampling width="4" height="4" />
			</Supersampling>
			-->
			<!--
			<Supersampling>
				<StratifiedSampling width="4" height="4" />
			</Supersampling>
			-->
		</PixelSampling>
		<Components>
			<DirectLighting>
				<ArealightSampling>
					<StratifiedSampling width="8" height="8" />
				</ArealightSampling>
			</DirectLighting>
			<!--
			<IndirectLighting>
				<PhotonTracing photons="1000000" />
				<RadiancePrecomputation spacing="4" maxsearchdistance="0.1" />
				<RadianceEstimate maxphotons="500" maxdistance="1.0e6" />
				<PrimaryFinalGathering>
					<StratifiedSampling width="32" height="8" />
				</PrimaryFinalGathering>
			</IndirectLighting>
			-->
			<!--
			<SpecularReflections maxdepth="8" />
			-->
			<!--
			<Caustics>
				<PhotonTracing photons="1000000" />
				<RadianceEstimate maxphotons="30" maxdistance="1.0e6" />
			</Caustics>
			-->
		</Components>
	</Rendering>
	<Output>
		<GammaCorrection targetgamma="2.2" />
		<!--
		<RenderArea x0="10" y0="10" x1="100" y1="100" />
		-->
	</Output>
</ToxicSceneSettings>
