| View previous topic :: View next topic |
| Author |
Message |
isma

Joined: 07 Apr 2004 Posts: 4 Location: Italy
|
Posted: Wed Apr 07, 2004 5:13 pm Post subject: Exporters |
|
|
hi
optimal motor
exists a Exporters for one of these programs
(3dsmax-Maya-lightwave-blender-rhino etc.)
thanks _________________ www.archi3t.it |
|
| Back to top |
|
 |
dictoon Site Admin
Joined: 22 Mar 2004 Posts: 132
|
Posted: Wed Apr 07, 2004 6:20 pm Post subject: |
|
|
Hi isma,
Thanks for your interest!
Currently, no high-end modeling package (3ds max, Maya, Lightwave, Rhino, etc.) is supported.
However, there is someone here (Koba) who's working on a Blender exporter, and someone else (craouette) who's working on a ppModeler exporter.
Integration of toxic with high-end modeling package is planned, but as stated in the Roadmap page, will happen later this year.
Cheers,
François |
|
| Back to top |
|
 |
dictoon Site Admin
Joined: 22 Mar 2004 Posts: 132
|
Posted: Wed Apr 07, 2004 6:27 pm Post subject: |
|
|
| By the way, some of your work presented on your website is impressive! |
|
| Back to top |
|
 |
isma

Joined: 07 Apr 2004 Posts: 4 Location: Italy
|
|
| Back to top |
|
 |
Weevil Guest
|
Posted: Wed Aug 18, 2004 12:45 pm Post subject: gmax support |
|
|
Hi there.
I wanted to ask whether implementing a plugin for gmax is planned, or if not, whether it's any use trying to convince someone here to make one
I mean, gmax plugins are very similar to 3dsmax ones and the additional work when changing an existing 3dsmax plugin for gmax compatibility shouldn't be too much. And after all, gmax is free, so it's much more charitable making this render-engine gmax compatible than it is for all the costy high-end stuff, which are being used rather by people who can afford non-free render engines and a great number of people who, umm, *cough* *whisper* didn't spend any money on getting those.
BTW: I only just downloaded toxic; haven't even really tried it so far, but it makes a far better impression than any of the other free-rendering stuff I've tested so far Thank you, guys  |
|
| Back to top |
|
 |
SamAdam

Joined: 20 May 2004 Posts: 173
|
Posted: Wed Aug 18, 2004 12:56 pm Post subject: |
|
|
uh, dictoon has disappeared, so I don't know if anyone plans any new exporters as of now. _________________ -SamAdam
toxicX head developer
http://www.toxicx.toxicengine.org |
|
| Back to top |
|
 |
Weevil Guest
|
Posted: Thu Aug 19, 2004 10:53 am Post subject: |
|
|
Disappeared
Umm, uh, oh, not nice. Hope someone returns him to lost and found soon  |
|
| Back to top |
|
 |
keegan3d
Joined: 10 Feb 2006 Posts: 19
|
Posted: Thu Feb 23, 2006 12:16 pm Post subject: TOXSI |
|
|
TOXSI beta will be released soon. This exporter will translate scenes from XSI to be rendered in Toxic. _________________ $i++
www.keegan3d.com |
|
| Back to top |
|
 |
|